Rubberhose Sneaky Walk 002

Sneaky walk

Another RubberHose test exploring some of the subtlety that can be built into a walk.

The RubberHose script is coming soon. “Soon” is very relative I know, but I really want this to be a solid tool that can be quickly and easily integrated into workflows for character work and other things. I’m really excited about this one.

The render style on this one came out of a brief twitter conversation with @David Urbinati about the merits of the Dissolve blendmode. I’m really into how it (poorly) handles alpha variations and just creates a noisy halftone. This might be the first time I’ve actually used the Mask Feather tool for anything.


from Dribbble

posted: 2015-06-10

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